Unity Technologies: Game Engine Industrial Applications

Director, Autos, Transportation & Manufacturing at Unity Technologies

Why is this interview interesting?

  • Player behavior differences between Korean and Western gamers
  • History of Unity's game engine business versus Unreal
  • How Unity is applying the engine in the automotive industry
  • Pricing models and opportunity set for industrial applications
  • Potential technological advantage for Unity versus Unreal
Print

Executive Bio

JungHo Kwon

Director, Autos, Transportation & Manufacturing at Unity Technologies

JungHo (Mac) has over 20 years experience in the gaming industry starting and running Western publisher offices in South Korea. He currently runs Automotive, Transportation, and Manufacturing for Unity Technologies, one of the largest game engine solutions globally, where he is responsible for bringing the engine to new industrial applications. Previously, Mac started EA’s Korean business in 2000 and launched Blizzard in 2004 where he built the online services for World of Warcraft. In 2010 he led Take Two’s Korean office and also ran Mackevision and Wargaming in Korea. Read more

View Profile Page

Interview Transcript

... (transcript preview, sign up to read more) ...

Sign up to read the full interview and hundreds more.

Audio

Unity Technologies: Game Engine Industrial Applications(July 16, 2020)

00:00
00:00
Sign up to listen to the full interview and hundreds more.

PARTNER

Speak to Executive

Join waiting list for IP Partner
Did you like this article ?